Nebula: Bastion Defender
Nebula: Bastion Defender is a strategic roguelike tower defense game where thoughtful placement and powerful synergies are the key to victory. Defend your base from a relentless cosmic onslaught by building a network of specialized towers.
Each enemy wave presents a new tactical challenge. Match your tower types to enemy weaknesses, create powerful combinations by placing identical towers next to each other, and choose game-changing upgrades after every conquered wave.
## Key Features
- 8 Unique Towers: From rapid-fire Guns to area-of-effect Rockets and tactical Shield generators.
- Synergy System: Amplify your firepower by placing identical towers adjacently.
- Strategic Choices: After each wave, choose one of three powerful upgrade cards to enhance your arsenal for the rest of the game.
- Diverse Enemies: Face off against standard swarms, high-speed meteor showers, and colossal bosses.
- Meta-Progression: Earn credits after each game to unlock permanent upgrades for your towers and bastion, making you stronger for the next attempt.
## Controls
- Drag & Drop: Use your mouse to place towers from the dock onto the battlefield.
- P: Pause / Resume the game.
- F: Change game speed (x1 / x2).
| Status | In development |
| Platforms | HTML5 |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Author | Mini Fangs Games |
| Genre | Strategy |
| Tags | 2D, Boss battle, meteors, Sci-fi, Space, Tower Defense |
| Code license | GNU General Public License v3.0 (GPL) |
| Average session | About a half-hour |
| Languages | English |
| Inputs | Keyboard, Mouse |


Comments
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Bloody hell I love this ui
Thank you!
And what about balance and difficulty?
It does seem occasionally some of the elements don't shoot like if I place a laser as the stuff is coming down, it just refuses to shoot. Unless a new round starts and it goes about its thing then. And the upgrade system was a little strange to understand I didn't see an impact myself when upgrading them per say.
For the balance I think its quite in a good area and can be handled the boss fight it did seem might become a little difficult, other than that seems normal
Wow, nice, it could be usefull!
I'll see whats the problem with some towers and try to change upgrade ux.
And today I just already fixed boss HP, it could be better now.