Nebula: Bastion Defender is a strategic roguelike tower defense game where thoughtful placement and powerful synergies are the key to victory. Defend your base from a relentless cosmic onslaught by building a network of specialized towers.

Each enemy wave presents a new tactical challenge. Match your tower types to enemy weaknesses, create powerful combinations by placing identical towers next to each other, and choose game-changing upgrades after every conquered wave.

## Key Features

  • 8 Unique Towers: From rapid-fire Guns to area-of-effect Rockets and tactical Shield generators.
  • Synergy System: Amplify your firepower by placing identical towers adjacently.
  • Strategic Choices: After each wave, choose one of three powerful upgrade cards to enhance your arsenal for the rest of the game.
  • Diverse Enemies: Face off against standard swarms, high-speed meteor showers, and colossal bosses.
  • Meta-Progression: Earn credits after each game to unlock permanent upgrades for your towers and bastion, making you stronger for the next attempt.

## Controls

  •  Drag & Drop: Use your mouse to place towers from the dock onto the battlefield.
  •  P: Pause / Resume the game.
  •  F: Change game speed (x1 / x2).
StatusIn development
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorMini Fangs Games
GenreStrategy
Tags2D, Boss battle, meteors, Sci-fi, Space, Tower Defense
Code licenseGNU General Public License v3.0 (GPL)
Average sessionAbout a half-hour
LanguagesEnglish
InputsKeyboard, Mouse

Comments

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Bloody hell I love this ui

(1 edit)

Thank you!

And what about balance and difficulty?

It does seem occasionally some of the elements don't shoot like if I place a laser as the stuff is coming down, it just refuses to shoot. Unless a new round starts and it goes about its thing then. And the upgrade system was a little strange to understand I didn't see an impact myself when upgrading them per say.  

For the balance I think its quite in a good area and can be handled the boss fight it did seem might become a little difficult, other than that seems normal

(1 edit) (+1)

Wow, nice, it could be usefull!

I'll see whats the problem with some towers and try to change upgrade ux.

And today I just already fixed boss HP, it could be better now.